Whenever a significant prize-giving event draws close, you'll find an outcry for the addition of new categories to honor unsung work and fill the hearts of followers who have specialized interests.
Another commentator has already made advocating for terror-themed awards. That would be fantastic. The same goes for tabletop games, which is someone's personal cause. Yet I need to apologize in advance when I prioritize just as with other single-minded supporters, there's a strong justification backing this proposal remains most pressing above others. The demand is this: We need an award type for logic-based games.
The Genre Classification Challenge
Organizing artistic expressions is not a science; opinions vary greatly, and it will always spark debates and end in fuzzy definitions. This explains why movie academies don’t do it. But it is a necessary evil within the realm of interactive entertainment, that demonstrate such variety they hardly constitute one unified medium.
To recognize the complete range of gaming accomplishments to be recognized, and to ensure all game types to have a chance for representation, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events offer these classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Together, these award types actually cover many game types, allowing placement for most games within them.
Not so for brain-teasing titles. No suitable classification appears for their placement. Think about these outstanding current releases, each quite distinct: the architectural riddles of one title, the pulse-pounding block-matching from another release, and the sweetly sociological logic puzzles in another game. Which classification works within current classifications? Simply put, no category fits.
Acknowledgment Issues
Numerous examples exist of brilliant puzzle games launched regularly without proper recognition at major award shows, if they accidentally match classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- An iconic brain-teaser got overlooked for anything in 2014
- A different innovative game was excluded during that ceremony
- A beloved organization game got ignored recently
- Just some puzzle games managed to sneak into niche award types
Importance of Logic Titles
These are often compact experiences, however the design behind logic titles holds tremendous importance. Well-known matching games stand as the most-played games globally maintaining this status for over a decade.
The legendary block-stacking game challenges famous sandbox experiences claiming status as highest-selling title ever; it’s also in the running as greatest title ever. Puzzle games are foundational for gaming as medium, and engaging across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. One could readily select a field of five interesting, varied, worthy titles annually without trouble — perhaps, with difficulty, since numerous excellent so many good games out.
To emphasize again, these include experiences that otherwise have no home at major gaming awards. Puzzle game makers operate at the hard edge of video game design, developing some of essential manifestations within interactive entertainment. Just like movie stunt professionals, they deserve recognition. We shouldn't delay decades.